Computer graphics for all by Takeo Igarashi

This issue of Communications of the ACM has an article by Igarashi, Takeo.


I liked this article since I can see the overview of his research history. If you allow my presumption to mention his research: his research has full of fun demos, is practical, is developing solid base technologies. They are great. I think people like his full of dream research. Yes, I also like that. But, I especially like the technology oriented papers from his team which I feel less high-lighted from the community. One example is SmoothTeddy. It seems that work is not treated well like as Teddy. But, I think SmoothTeddy has a significant technological contribution for mesh optimization for interactive sketching systems. I like his technical contribution like those papers.

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